Sunday, June 2, 2013
ShapeWarz Update: Particle Effects
Friday, May 31, 2013
Enemies Roaming Around!
This one is a huge progress. Added Quest System, Enemies, Main Menu, Loading Menu and a new structure called Quarry. Now the cubes can gather stone as well, player can do quests and enemies attack any one that is not their kind.
Thursday, May 30, 2013
ShapeWarz Update: Enemy Done
Great news! Enemies are now present in the Big Cube. They just roam around in their place but once a Town Cube or Player has been spotted they start to thrust attack them. When the enemy hit its target it reduces the targets health. The Town Cubes disappears when dead. Will give death condition to the player once the Main Menu is done. Will make a video of the update. Getting very close in releasing the first demo! Now will work with the Main Menu.
Wednesday, May 29, 2013
ShapeWarz Update: Enemy
Ok, for now the quest system is working perfectly. Now I am focusing on enemies. Will show a video of the update once the enemy is done completely.
Tuesday, May 28, 2013
Monday, May 27, 2013
ShapeWarz Update: Quarry, Miner and Stone
Made a new building which is Quarry. Now cubes can become miners and gather stones. Works smoothly. Now will start to work with enemies and quests.
Sunday, May 26, 2013
Resource Gathering
The player can gain resources now. The player gain coins from the Inn and wood from LumberCamp.
ShapeWarz Update: Resource Management and GUI Modification
Now the player can gether resources. For now just did coins and wood. The player gets coin when the cubes takes up a place in the Inn and also after certain amount of time the Inn gives coin. When Lumber Camp is built the cubes gather wood.
Improved the HUD and Menu. The resources are shown at the top bar. When esc key is pressed the menu pops up and the player has the choice of saving, loading etc. For now the player can only exit the game.
Will post a video of the game soon.
K Out!
Thursday, May 23, 2013
ShapeWarz Update: Path Movement, Tree Cutting and Code Modification
Have been working hard all day and night! Ok here is the Update, there are actually three updates:
1. The cubes now goes to the lumberjack camp and becomes a lumberjack. Once one cube is a lumberjack it then randomly chooses a tree, goes to the tree and starts to cut it down then brings back the wood resource to the lumberjack camp.
2. The cubes follows the road leading to the tree instead of going in one straight line. This really looks good. This part really took time was making a small problem in the code but fixed it.
3. Modified the code a bit.
Now will work with the HUD. Once the HUD looks better will post another video of the game.
K Out!
ShapeWarz Update: Code Modified
Had to modify the code a bit. Some parts started to get messy so had to modify and now the code looks better and it is easier to understand.
Wednesday, May 22, 2013
ShapeWarz Update: Added Lumberjack Camp
Made a Lumberjack Camp model and added it in the game. Now player can make Lumberjack Camps in the game. Need to make the cubes to interact with the Lumberjack camp and make them cut trees.
Tuesday, May 21, 2013
ShapeWarz Update: Added Town People and gave them brains!
Awesome news. One of the major feature of the game is almost done! Added town people which are friendly A.I. These cubes just roam around in the build site for now. When ever they see any new structure they go there and observer it. Will give structure functionality in the next update but TODAYS UPDATE IS GREAT!!! Will post a video of the game.
K Out!
Monday, May 20, 2013
Adding Structures
ShapeWarz Update: Added Build Menu and Building Placement
Great News. Just finished adding Inn anywhere inside the build area. Finished the build menu yesterday used JME3 nifty to make. This is awesome. One of the main feature of the game is done. Will post a video of the game with these latest features.
K Out!